//------------------------------------------------------------------------------
// File: RefTime.h
//
// Desc: DirectShow base classes - defines CRefTime, a class that manages
//       reference times.
//
// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved.
//------------------------------------------------------------------------------
 
 
//
// CRefTime
//
// Manage reference times.
// Shares same data layout as REFERENCE_TIME, but adds some (nonvirtual)
// functions providing simple comparison, conversion and arithmetic.
//
// A reference time (at the moment) is a unit of seconds represented in
// 100ns units as is used in the Win32 FILETIME structure. BUT the time
// a REFERENCE_TIME represents is NOT the time elapsed since 1/1/1601 it
// will either be stream time or reference time depending upon context
//
// This class provides simple arithmetic operations on reference times
//
// keep non-virtual otherwise the data layout will not be the same as
// REFERENCE_TIME
 
 
// -----
// note that you are safe to cast a CRefTime* to a REFERENCE_TIME*, but
// you will need to do so explicitly
// -----
 
 
#ifndef __REFTIME__
#define __REFTIME__
 
 
const LONGLONG MILLISECONDS = (1000);            // 10 ^ 3
const LONGLONG NANOSECONDS = (1000000000);       // 10 ^ 9
const LONGLONG UNITS = (NANOSECONDS / 100);      // 10 ^ 7
 
/*  Unfortunately an inline function here generates a call to __allmul
    - even for constants!
*/
#define MILLISECONDS_TO_100NS_UNITS(lMs) \
    Int32x32To64((lMs), (UNITS / MILLISECONDS))
 
class CRefTime
{
public:
 
    // *MUST* be the only data member so that this class is exactly
    // equivalent to a REFERENCE_TIME.
    // Also, must be *no virtual functions*
 
    REFERENCE_TIME m_time;
 
    inline CRefTime()
    {
        // default to 0 time
        m_time = 0;
    };
 
    inline CRefTime(LONG msecs)
    {
        m_time = MILLISECONDS_TO_100NS_UNITS(msecs);
    };
 
    inline CRefTime(REFERENCE_TIME rt)
    {
        m_time = rt;
    };
 
    inline operator REFERENCE_TIME() const
    {
        return m_time;
    };
 
    inline CRefTime& operator=(const CRefTime& rt)
    {
        m_time = rt.m_time;
        return *this;
    };
 
    inline CRefTime& operator=(const LONGLONG ll)
    {
        m_time = ll;
        return *this;
    };
 
    inline CRefTime& operator+=(const CRefTime& rt)
    {
        return (*this = *this + rt);
    };
 
    inline CRefTime& operator-=(const CRefTime& rt)
    {
        return (*this = *this - rt);
    };
 
    inline LONG Millisecs(void)
    {
        return (LONG)(m_time / (UNITS / MILLISECONDS));
    };
 
    inline LONGLONG GetUnits(void)
    {
        return m_time;
    };
};
 
const LONGLONG TimeZero = 0;
 
#endif /* __REFTIME__ */
 

V690 The 'CRefTime' class implements the copy assignment operator, but lacks a copy constructor. It is dangerous to use such a class.