/*  Copyright (c) MediaArea.net SARL. All Rights Reserved.
 *
 *  Use of this source code is governed by a zlib-style license that can
 *  be found in the License.txt file in the root of the source tree.
 */
 
//+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
//
// A HTML Handler
//
//+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
 
//---------------------------------------------------------------------------
#ifndef ZenLib_Server_Html_HandlerH
#define ZenLib_Server_Html_HandlerH
//---------------------------------------------------------------------------
 
//---------------------------------------------------------------------------
#include <ctime>
#include <map>
#include <vector>
#include "ZenLib/Ztring.h"
//---------------------------------------------------------------------------
 
namespace ZenLib
{
 
namespace Format
{
 
namespace Html
{
 
//***************************************************************************
/// @brief
//***************************************************************************
 
struct header
{
    //In
    Ztring  Title;
    Ztring  Language;
 
    //Init
    header()
    {
    }
};
 
class Handler
{
public:
    //Constructor/Destructor
    Handler();
 
    //Maintenance
    void CleanUp();
 
    //The data
    header  Header;
};
 
} //Namespace
 
} //Namespace
 
} //Namespace
 
#define ENDL "\r\n"
#define HTML_ENDL "<br />\r\n"
 
#endif

V832 It's better to use '= default;' syntax instead of empty constructor body.